Urabrask requires an immediate answer from opponents
Common Removal Spells I dont need to re-review all of them, but heres how my predictions have panned out: Fate of the Sun-Cryst is clunky and usually worse than Slash of Light, as almost every white archetype plays in such a way to make Slash of Light real
There are other situations where Mana Crypts downside can become worse
Despite being a bit clunky, its a solid deck that shows us just how powerful Location cards are when used with the right strategy
Snapcaster Mage has been strong in Commander as well, letting you rebuy any instant or sorcery in your graveyard for just 2 mana
It definitely is quite flavourful, and the effect has the Dark Maze attack exactly once (Walls can't attack, remember) before being exiled from the game entirely, representing the shadows fading away